course-web-page-Fall-2021

Repository for the Fall 2021 course web page

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Lecture: Breadth-First Search

Def. a path is a sequence of vertices v(0),…,v(k) such that there is an edge between every vertex and the next one in the sequence (except for the last), i.e., v(i) → v(i+1) ∈ E for i=0… k-1. The length of a path is the number of edges in the path. A path is simple if all the vertices are distinct (no cycles). We sometimes abbreviate a path to v(0) ⇒ v(k) or v(0) ⇒^k v(k) when the length is important. Also, when talking about multiple different paths, we might use a subscript to give the path a name, such as v(0) ⇒ₓ v(k).

Problem: compute the shortest paths from vertex g to all other vertices in the graph.

**Compute shortest paths from vertex g.**

Example: what is a shortest path from g to f?

Possible solution: g → k → j → f, length 3.

To prove this is really the shortest, we need to make sure there are no paths of length less-than 3 from g to f.

How do we prove that? Well, look at all paths of length less-than 3 that start from g.

Length 0 paths:

g

Length 1 paths:

g → c

g → k

Length 2 paths:

g → c → d

g → k → l

g → k → j

Good, none of the paths from g with length less-than 3 reach f.

So indeed, g → k → j → f is the shortest path from g to f.

BFS Algorithm

Towards a general algorithm for BFS, can we compute all the k+1 length shortests paths given all the k-length shortest paths?

Draw a picture of the wave-front of the k-length shortest paths and the out-edges on the wave-front.

High-level Algorithm:

for k = 0...n
  for each path s ~>^k u:
	for each edge {u,v} incident to u:
	  If we don't already have a shortest-path to v, 
	  then s ~>^{k+1} u is a shortest path from s to v.

What data structures should we use?

Version 1 of the algorithm

static <V> void bfs_v1(Graph<V> G, V start, Map<V,Boolean> visited,
					   Map<V,V> parent) {
	for (V v : G.vertices())
		visited.put(v, false);
	int k = 0;
	ArrayList<V> ends = new ArrayList<V>();
	ends.add(start);
	parent.put(start, start);
	visited.put(start, true);
	while (k != G.num_vertices()) {
		ArrayList<V> new_ends = new ArrayList<V>();
		for (V u : ends) 
			for (V v : G.adjacent(u))
				if (! visited.get(v)) {
					parent.put(v, u);
					new_ends.add(v);
					visited.put(v, true);
				}
		ends = new_ends;
		++k;
	}
}

Some observations about version 1

Version 2 of the algorithm

static <V> void bfs(Graph<V> G, V start, Map<V,Boolean> visited,
					Map<V,V> parent) {
	for (V v : G.vertices())
		visited.put(v, false);
	Queue<V> Q = new LinkedList<V>();
	Q.add(start);
	parent.put(start, start);
	visited.put(start, true);
	while (! Q.isEmpty()) {
		V u = Q.remove();
		for (V v : G.adjacent(u))
			if (! visited.get(v)) {
				parent.put(v, u);
				Q.add(v);
				visited.put(v, true);
			}
	}
}

Student group work

Example run of BFS version 2

**BFS exercise.**

queue       parents
[A]         P[A] = A
[B,D]       P[B] = A, P[D] = A
[D,C]       P[C] = B
[C,E]       P[E] = D
[E]
[]

**Solution: a BFS tree.**

Time complexity of BFS

Lecture: Depth-first Search

This search chooses to go deeper at each step, following an out-edge from the current vertex to a never-before-seen vertex. If there are no out-edges to never-before-seen vertices, then the search backtracks to the last visited vertex with out-edges to never-before-seen vertices and continues from there.

Show DFS on the following graph, starting at g:

**Depth-first search starting from vertex g.**

Similar to BFS, DFS traverses a tree, a depth-first tree:

**Depth-first tree rooted at vertex g.**

For generic search problems, that is, looking for a vertex with a particular property, DFS and BFS both are good choices.

Student group work

Perform DFS on the following graph

**DFS exercise.**

Solutions (there are multiple depth-first trees)

**Solution 1 DFS tree.**

**Solution 2 DFS tree.**

Are any of the DFS trees the same as a BFS tree for this graph? Why not?

Edge Categories

We can categorizes the edges of the graph with respect to the depth-first tree in the following way:

A graph has a cycle if and only if there is a back edge.

The DFS algorithm can compute the categories if we use a color scheme to mark the vertices instead of just using a done flag. The colors are:

During DFS, when considering an out-edge of the current vertex, the edge can be categorized as follows:

Do the DFS example again but with the white/gray/black colors.

Discover and Finish Times

We can discover yet more structure of the graph if we record timestamps on a vertex when it is discovered (turned from white to gray) and when it is finished (turned from gray to black).

This is useful when constructing other algorithms that use DFS, such as topological sort. Here are the discover/finish times for the DFS tree we computed above, shown again below.

**Depth-first tree with discover/finish times.**

What’s the relationship between topological ordering and depth-first search?

Let’s look at the depth-first forest and discover/finish times of the makefile graph.

**Makefile dependencies with discover/finish time.**

Here’s the vertices ordered by finish time: f,d,a,b,e,c.

That’s the reverse of one of the topological orders: c,e,b,a,d,f.

Why is that? A vertex is finished after every vertex that depends on it is finished. That’s the same as topological ordering except we’ve swapped before for after.